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System Shock Co-Creator’s Studio Positively Will not Be Engaged on System Shock 3

IT24

ByIT24

Mar 14, 2022


Regardless of hypothesis, System Shock co-creator Warren Spector – and his studio Otherside Leisure – hasn’t been engaged on System Shock 3 since 2019.

Whereas Otherside introduced that the long-awaited sequel’s growth had transferred over to Tencent in 2020, it was unclear on the time whether or not Otherside would stay concerned within the mission in some respect.

Nonetheless, talking to GamesBeat, Spector confirmed that Otherside is completely divorced from the mission and Tencent is now its solely developer.”There’s not far more to say at this level,” he mentioned. “Tencent is taking the franchise ahead. It’ll be as much as them to say what they need to say. There’s not a lot clarification I may give you.”

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Spector made clear that Otherside solely labored on System Shock Three in 2018 and 2019, earlier than the mission was handed onto Tencent. Spector added that Otherside had, at a most, 17 workers on the mission, however mentioned that the issues concerned in passing the mission on by no means made him assume he ought to dissolve the corporate, regardless of having to make layoffs:

“I by no means thought that it will be good to disband any staff. It occurs on this enterprise, possibly extra ceaselessly than one would hope. However no. I had an excellent staff. We bumped into some circumstances. Tencent is now taking the franchise ahead. It’s good for everyone, actually.”

Otherside had orgiinally obtained the rights to develop System Shock Three and additional sequels, whereas NightDive Studios is presently engaged on a remake of the unique game. It isn’t clear the place the continued rights for the System Shock sequence lie. Tencent is a Chinese language developer and writer greatest recognized for its work on cell video games together with Call of Duty: Cell.

Spector says Otherside is now engaged on an entirely authentic game, however which he suggests will probably be an evolution of his work within the area of immersive sims comparable to System Shock and Deus Ex: “I’m a relentless advocate for a specific type of game, for immersive simulations. I’m going to do this for the remainder of my life, or no less than the remainder of my profession. If I can’t do this I assume I’ll cease making video games. However in some ways [the new game is] what I’ve been fascinated by for fairly some time as the subsequent step in immersive sims. If we pull it off, persons are not going to be prepared for what’s going to hit them.”

Ryan Dinsdale is an IGN freelancer who sometimes remembers to tweet @thelastdinsdale.

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