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Ps Acquires Haven Studios | Gaming Instincts

IT24

ByIT24

Mar 24, 2022


At present, Sony has formally introduced on the Ps Weblog that they’re buying Haven Studios. The corporate, headed by Jade Raymond and primarily based in Montreal is now the 18th studio to hitch the Ps Studios household.

Raymond, who was one of many key figures behind Murderer’s Creed and Murderer’s Creed two, and based an led each Ubisoft Toronto and EA’s Motive Studio, based Haven Software program a yr in the past with an funding from SIE. Since then, Haven Studios has been engaged on a brand new IP for Ps that they describe as a “AAA multiplayer expertise.”

Ps Studios Head Herman Hulst mentioned that from the start, they have been “impressed by Haven’s imaginative and prescient for creating a contemporary multiplayer expertise that brings players collectively in optimistic and significant methods.” He’s additionally impressed by the studio’s development and progress during the last yr, and so it made sense to welcome them into the Ps household.

Raymond has additionally launched an announcement, saying that she is completely happy to be working with SIE, who she calls a “supportive accomplice that actually understands the artistic course of and what it takes to make a blockbuster AAA game.” She can be thrilled to be working alongside different famend builders within the Ps Studios household:

One yr in the past this month, we launched into a journey to begin Haven Studios with a small workforce and massive ambitions. Our aim was to construct a studio the place we might make the form of video games we’ve at all times needed to create – and video games we’ve longed to play!

We’ve made superb progress in a short while due to our proficient, passionate workforce and their distinctive contributions. We established a tradition at Haven grounded in kindness, adaptability and braveness that unlocks creativity. Our first new IP for PlayStation is on observe to ship a AAA multiplayer expertise with a imaginative and prescient to construct a systemic and evolving world targeted on freedom, thrill, and playfulness that may hold gamers entertained and engaged for years.

At present, the Haven workforce begins a brand new section of our journey, as a part of the PlayStation Studios household. Working with Hermen, Connie Sales space and the workforce at PlayStation over the previous yr has been a profession spotlight. SIE is a supportive accomplice that actually understands the artistic course of and what it takes to make a blockbuster AAA game. They’ve empowered and inspired us to carry our daring imaginative and prescient to life and make our desires come true and we couldn’t be extra thrilled about this chance to strengthen our partnership.

As a SIE first-party studio, we could have the chance to collaborate with a number of the world’s most famed improvement groups, together with studios like Guerrilla, Naughty Canine, Media Molecule, and Insomniac Video games, the creators of video games which have impressed us as gamers and builders for years. We’re excited to be taught from these world-class studios, in addition to the distinctive central artistic, know-how and advertising and marketing groups whose experience will allow us to ship even higher video games to gamers.

To our Haven workforce – an enormous thanks. It’s been one of the rewarding years of my profession – and to the gamers on the market, we are able to’t wait to share extra. We’re simply at first of what’s positive to be a wondrous journey that may span generations.

Jade Raymond
CEO and Founder, Haven Studios



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