The subsequent massive recreation that BioWare releases goes to be the subsequent Dragon Age, with manufacturing on the game presently in full swing, however past that, the studio additionally has a brand new Mass Effect instalment within the works. Although it’s nonetheless within the very early levels of growth, BioWare is plugging away behind the scenes as work on the game accelerates- which, after all, consists of recruitment as properly.
Just lately, BioWare introduced on well-liked content material creator Michael Tucker as a part of the Mass Effect group. For these unaware, Tucker, additionally a scriptwriter, is understood for his YouTube movies on the channels Story Mode and Classes from the Screenplay. What position precisely he’s serving on the subsequent Mass Impact hasn’t been confirmed, however one would think about that he will likely be concerned with the narrative facet of issues.
Not a lot else is understood in regards to the subsequent Mass Effect but. Since its teaser trailer was launched, we’ve seen the odd piece of idea artwork and transient growth updates, adopted by affirmation that it’s being constructed on Unreal Engine 5, not Frostbite.
Been getting questions lately about what I’ve been as much as, so…I’m excited to share that I’m working with @bioware on the subsequent installment of @masseffect! Can’t say something extra for now aside from I’m thrilled to be working with @GambleMike, @parrish_ley, and the entire group! 😄
— Michael Tucker (@michaeltuckerla) March 11, 2022