After formally asserting their return to video games final 12 months, Sierra On-Line founders Ken and Roberta Williams are prepared to indicate off their new mission. Beforehand known as The Secret, it will likely be a “reimagining” of Colossal Cave Journey — the seminal 1970’s textual content journey game credited with inspiring Zork, Rogue, and different formative PC video games, in addition to for laying the groundwork for the PC role-playing style as an entire.
Titled Colossal Cave 3D Journey, it’s a first-person adventured designed in Unity for VR and PC. Like the unique, the underlying idea is comparatively easy: gamers discover a cave in search of treasure, encountering characters alongside the way in which together with a troll, a bear, a snake and a pirate. The hunt, apparently, is to “discover all of the treasure.” The reimagined journey will probably be difficult and can characteristic a “vast number of puzzles to beat” in a “utterly immersive 3D world” with greater than 143 places.
In response to Ken Williams, the creation of Colossal Cave 3D was spurred by the boredom of quarantine in the course of the COVID-19 pandemic.
“Whereas locked down by the pandemic I wrote a guide concerning the previous Sierra days. Its success stunned me and introduced again many reminiscences of our days making video games. This led me to investigating how fashionable video games are made and I simply began coding utilizing the Unity game engine for enjoyable,” Ken Williams stated in an announcement.
“I used to be on the lookout for one thing fascinating to code when Roberta steered Colossal Cave. Roberta began to work adapting it to 3D, and I assembled a workforce. As we dug deeper and deeper into the game we found layers of complexity that designate why the game grew to become such an business phenomena. It has motion components, humor, a scoring system, journey components, fascinating characters, an enormous world to discover and extra. That is actually a game that may delight a brand new technology, and 100% completely different than something I’ve seen available in the market at this time.”
Colossal Cave 3D Journey will assist VR by way of the standalone Quest 2 headset, which was steered by one of many workforce’s artists.
“At first, we thought it might be a easy effort however shortly realized that VR just isn’t so simple as simply working the identical previous game on a brand new platform. Main design modifications had been required, and all graphics needed to be thrown away and began over. Was it price it? YES! Anybody who performs the VR model will probably be blown away. It’s actually staggering while you enter the cave,” the pair wrote.
It has been greater than twenty years since Ken and Roberta Williams final made a game, however their reputations stay legendary within the video games business. The couple married at 19 and went on to pioneering careers at Sierra On-line, the place they had been well-known for his or her work on the King’s Quest sequence and a number of different traditional video games, most of them point-and-click adventures. IGN ranked the pair among the many 25 best game builders ever in 2009.
The pair introduced their return to gaming final 12 months, the place they stated they might be engaged on a “Sierra-flavored” game. Titled Cygnus Leisure, the brand new studio is solely self-funded.
Cygnus is planning to launch Colossal Cave 3D this summer time. It is going to be accessible on the Quest 2, PC, and Mac, with extra platforms additionally in consideration.
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Kat Bailey is a Senior Information Editor at IGN in addition to co-host of Nintendo Voice Chat. Have a tip? Ship her a DM at @the_katbot.