Our previous pal Brad Erkkila, creator of many fantastic solo tasks like FlipChamps and Citadel Buddies, in addition to frequent collaborator on video games like Golf Zero and Rowdy Wrestling, is coming in scorching with one other new cellular game. This time it’s a follow-up to the 2016 launch It’s a Area Factor, which was an arcade shooter the place your purpose was to blast your opponent who ran round on the ceiling reverse from you. Consider it sort of like Pong meets Area Invaders. Within the game you and your opponent had blasters with restricted firing capability and a cool-down interval, in addition to the flexibility to put as much as three shield-like platforms to quickly defend your self out of your opponent’s blasts. Properly this new game is known as It’s Nonetheless a Area Factor, and it takes these core fight mechanics from the earlier game however makes use of them in what seems to be a full-blown conventional motion platformer. Take a look at this trailer.
As you’ll be able to see, relatively than being on a single display screen that wraps round and taking pictures vertically at an opponent on the ceiling, It’s Nonetheless a Area Factor takes the motion to the horizontal orientation and offers you total ranges to traverse together with your newfound leaping skill. And jetpacking and I’m fairly certain I noticed some submarining too. Crucially although, you continue to have your restricted ammunition and the flexibility to toss down some barricades to assist defend you from hurt. I’m psyched to see these mechanics at play in a extra conventional motion platformer. No phrase but on when It’s Nonetheless a Area Factor shall be releasing apart from “quickly” so we’ll simply should hold an eye fixed out for extra information and luxuriate in watching this superior trailer time and again within the meantime.