Ikumi Nakamura, former artistic director on the upcoming GhostWire: Tokyo, has revealed extra particulars of her new studio. It is known as Unseen, with an workplace in Tokyo and distant workers, and so they’re engaged on a brand new IP that may work throughout completely different mediums, not simply video games.
This is a video, launched by Unseen, which introduces the philosophy of the studio and incorporates glimpses of the (nonetheless empty) workplace area.
“At Unseen, we need to construct a multicultural crew – a cross-cultural world made up of worldwide workers,” Nakamura informed IGN in a video interview. “I need [the office] to be a spot the place builders can come and go as they please, like nomads. It is a new model of workplace.”
“I do not need to suppose solely by way of video video games; I need to make a brand new IP that may work as a wide range of leisure media,” Nakamura mentioned. “For instance anime, schooling, attire… I might prefer to make a game that may have an effect on these sorts of media too, and to develop fastidiously.”
“I can not say a lot, however we’re placing a number of care into the situation and characters of our first game,” she continues. “Nowadays, it feels so necessary to have fun individuality. I need to make a game with characters that mirror real-life personalities and minorities, with an open-minded setting that represents a number of cultures.”
Whereas there is not any particular particulars on what venture the studio is engaged on, Nakamura does discuss her personal pursuits. “I believe I have not modified a lot since I used to be a child. I like thriller, I like horror movies, I like zombies, and the supernatural and science fiction – I discover these genres fascinating, and I am good at them, so I need to preserve engaged on video games associated to those topics.”
I am at all times when persons are organising a brand new studio, as a result of these early choices appear important in establishing an excellent firm tradition. I like Unseen’s nomadic, cross-cultural plans.
Nakamura got here to public consideration after showing onstage to introduce GhostWire: Tokyo at E3 in 2019. Her temporary look was so common it prompted Nakamura to rethink her profession, and he or she left Tango Gameworks shortly afterwards to spend time visiting different growth studios. She introduced her intention to open a brand new studio in March of final yr. Previous to her work on GhostWire, Nakamura additionally contributed to The Evil Inside 1 and a couple of, in addition to Okami at Clover Studio and Bayonetta at PlatinumGames.