FFXIV‘s villains have been a fairly various group, however as a decade of storytelling concluded in Endwalker, the stakes reached reality-cracking heights. The devs behind the MMORPG have already hinted that there’s going to be a mild story reset post-Endwalker, however in a brand new interview, director and producer Naoki Yoshida confirms that we shouldn’t anticipate to right away return to preventing greater and badder gods.
In a Famitsu interview, Yoshida mentions that earlier Final Fantasy video games have had gamers going towards personifications of the Void itself. Nonetheless, as Gematsu interprets, Yoshida “doesn’t assume constantly inflating the size of the story and making stronger bosses is a good suggestion”.
As detailed in reside letter 69, FFXIV’s subsequent patch known as Newfound Journey, hinting that we’ll be returning to the extra conventional adventurer function that Player characters started with in A Realm Reborn. Author Natsuko Ishikawa says that the devs aren’t totally achieved with the Endwalker plot, nonetheless, and a “smaller-scale,” “complementary” story will discover a few of the growth’s occasions in additional element.
Patch 6.1 is ready to launch in April, and will likely be our first correct have a look at the post-Endwalker story.
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